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- // Driver Mission Script v0.1a
- // (c)1999 Reflections Software
-
- #####################################################################
- # Draft mission script for LOS ANGELES 20b. Beverly Hills Getaway #
- # By Tony M Roberts and Andreas Tawn 03/02/99 #
- #####################################################################
-
- //******************* INITIALISATION ****************************
- // Make sure player can't move during startup...
- StopPlayer
-
- //see C:\Driver\Game\Levels\>
- LoadMap "la_01.lev"
- OverHeadMap "La_00.map"
- EventScript "La_01.des"
-
- DamageBarId 194
- FelonyBarId 195
-
- //FailedMessageId
- //WindowMessageId
- //LoseTailMessageId
- SmashedMessageId 187
- //OutOfRangeMessageId
- //CarGotAwayMessageId
-
- Raining
- NoLensFlare
- Night
-
- SetMaximumCops 0
- Cops_off
-
- DebugInfo 1
-
- //Player Car Chosen from Front end
- UseStoredCarType
- //PlayerCarType 8
- //PlayerCarType 9
- //PlayerCarType 12
-
- EnablePlayerDamage
- MaxPlayerDamage 24576
-
- RoadBlockTrigger 2048
-
- MaxSpeed 200000
- //MaxSpeedMessage "Slow Down"
- MaxSpeedMessageId 198
-
- //From Motel
- SetPlayerPosition -42993, 54760 //x,z only
- SetPlayerYRotation 2048 // ( 0 + 2048 )&4095
-
- TriggerEvent 1
- //**************** Motel TO BEVERLY HILLS *******************
- FailedMessageId 145
-
- Countdown 60
- StopTimer
-
- SetMaximumCops 2
- Cops_on
-
- InformPlayerById 2,81
- wait 2
-
- ReleasePlayer
- ContinueTimer
-
- //Force No cops on arrival at Beverly Hills
- SetTarget 0,40000, -170774, 115921 //BEVERLY HILLS
- EnableTarget 0
- Set Objective 2
- InformPlayerById 5,82
- WaitForObjectiveComplete
-
- SetMaximumCops 0
- Cops_off
-
- MaxSpeedenable 1
- SetTarget 0,3000, -170774, 115921 //BEVERLY HILLS
- EnableTarget 0
- Set Objective 2
-
- WindowRadius 6000
- MissionWindow 5
- WindowMessageId 146
- EnableWindow
-
- //************* ARRIVED AT BEVERLY HILLS ***********************
- WaitForObjectiveComplete
- DisableWindow
-
- SetMaximumCops 0
- Cops_off
-
- StopTimer
- StopPlayer
- Wait 2
-
-
- MCS_DropOff 0 //0 building to car 1//Car to building
- MCS_SetCameraStart 0, -164500, 250, 116551, 120
- MCS_SetCameraEnd 0, -167500, 250, 116551, 120
- MCS_SetDoorCoord -171774,0,116921
- MCS_SetDoorAxis 0
- MCS_SetNumBadGuys 3
- MCS_SetRun
- //MCS_SetWalk
- MCS_Activate
- MCS_WaitForScene
- CutToCar
-
- //************* BEVERLEY HILLS TO LOCK UP **********************
- MaxSpeedenable 0
-
-
- TimePlayer
-
- SetMaximumCops 3
- Cops_on
-
- //on approach to target cut off number of cop cars
-
- SetTarget 0,30000, -34880, -25335 //tmr warehouse location
- EnableTarget 0
- ReleasePlayer
- InformPlayerById 5,2
- //PlaySound 26
- Set Objective 2
- WaitForObjectiveComplete
-
- SetMaximumCops 0
- Cops_off
-
- SetTarget 0,22000, -34880, -25335 //tmr warehouse location
- EnableTarget 0
- Set Objective 2
- WaitForObjectiveComplete
-
- SetMaximumCops 3
-
- //produce cop ambush
- //Position Police Cars in waiting.
- //************************CHANGED 21/9/99************************************
- SpawnCops 3, 695, -36135, -25278, 16, -33886, -26260, 3032, -32174, -25045
- //AddCivCar 1, 1, 1, 0, 695, -36135, -25278
- //AddCivCar 2, 2, 1, 0, 16, -33886, -26260
- //AddCivCar 3, 3, 1, 0, 3032, -32174, -2504
-
-
- //20B underscored orange as marked opn map
- SetTarget 0,10000, -34880, -25335 //tmr warehouse location
- EnableTarget 0
- Set Objective 2
- //***************** ARRIVED AT LOCK UP ********************
- WaitForObjectiveComplete
-
- ForceFelonyRating 3
-
- StopTimer
- //StopPlayer
- //wait 2
- //**************** LOCKUP TO CRIB **************
- TimePlayer
-
-
- //As approach crib cut down off cops so to allow cut down and then NeedToLoseTail
- //labelled 20B orange onmap
- //SetTarget 3000, -317216, 48766 //Crib //tmr values
-
- SetTarget 0,80000, 235743, -7553 //Crib //dave
- EnableTarget 0
- ReleasePlayer
- Set Objective 2
- InformPlayerById 5,83
- //PlaySound 26
-
- Set EnableLoseTailSounds 1
-
- wait 4
- Cops_on
-
- WaitForObjectiveComplete
-
- Cops_off
-
- SetTarget 0,40000, 235743, -7553 //Crib //dave
- EnableTarget 0
- Set Objective 2
- WaitForObjectiveComplete
-
- SetMaximumCops 1
- Cops_on
-
- SetTarget 0,24000, 235743, -7553 //Crib //dave
- EnableTarget 0
- Set Objective 2
- WaitForObjectiveComplete
-
- Cop_Respawn 320
-
- LoseTailMessageId 103
-
- Cops_SpeedScale 2500
- Cops_PowerScale 2500
-
- NeedToLoseTail 1
- MustBeHidden 1
- OuterRadius 24000
-
- //MaxSpeedenable 1
- SetTarget 0,3000, 235743, -7553 //Crib //dave
- EnableTarget 0
- Set Objective 2
- //************* ARRIVED AT CRIB ********************
- WaitForObjectiveComplete
-
- SetMaximumCops 0
- Cops_off
-
- StopTimer
- StopPlayer
-
- InformPlayerById 5,84
- Wait 2
-
- MCS_DropOff 1 //0 building to car 1//Car to building
- MCS_SetCameraStart 0, 233947, 1200, -7331, 70
- MCS_SetCameraEnd 0, 237237, 1200, -7331, 70
- MCS_SetDoorCoord 236743,0,-8553
- MCS_SetDoorAxis 0
- MCS_SetNumBadGuys 3
- MCS_SetRun
- //MCS_SetWalk
- MCS_Activate
- MCS_WaitForScene
-
- MissionEnd
-